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FiberShop 3.1.0 Studio Perpetual - Nyomtatható verzió +- HHWForum.hu (https://hhwforum.hu) +-- Fórum: Letöltések (https://hhwforum.hu/forumdisplay.php?fid=9) +--- Fórum: Programok (https://hhwforum.hu/forumdisplay.php?fid=49) +--- Téma: FiberShop 3.1.0 Studio Perpetual (/showthread.php?tid=464188) |
FiberShop 3.1.0 Studio Perpetual - SKIKDA - 2026-05-13 ![]() File size: 130 MB FiberShop The Most powerful Solution On The Market The Ultimate Tool for real-Time hair, FiberShop is a standalone tool specially developed for creating high-quality hair and fur for games. Workflow in FiberShop is super fast and easy to learn. All boring and time-consuming tasks will be done automatically and you only work on your design. FiberShop is a mix of powerful procedural modifiers and hand drawing brushes. You can control the hair by changing the parameters or directly drawing the hairs by brush or mixing both. Super fast workflow Auto UV Layout non destructive workflow easy to integrate into all studio environments Layer-Based Modifiers Layer-Based Texturing Preview All Passes in Real-time Advanced Export Options power of procedural Create any variation of hairs in seconds with the power of procedural modifiers. Modify each block of hair separately by adding new modifiers and simply repositioning them by clicking and dragging in 2D space. Both design and coloring processes are Layer-Based. Each block can have unlimited layers of modifiers or color filters. Texture size and aspect ratio can change at any time without losing any data or quality. Hand draw brush Use hand-draw brush to draw hairs in any form and flow. It creates 3D hairs by simply drawing some curve strokes on UV space. All procedural modifiers can apply on hand draw hairs, density and other parameters of the hair can be changed anytime after drawing the hairs. Preview All Passes in Real-time See all changes and modifications in Real-Time in 2D or 3D. Preview All passes before exporting them directly on the 3D mesh or in the 2D viewport in Real-Time. Physical Based Ambient Occlusion FiberShop calculates the ambient occlusion in real-time progressive mode directly from 3D meshes and the result is physical based, opposite of many other solutions that fake the AO from 2D passes. AO settings can be adjusted in real-time. System Requirements: Windows 11, 10. Screen : ![]() What's New [spoiler] official site does not provide any info about changes in this version. [/spoiler] HOMEPAGE Idézet:A kódrészlet megtekintéséhez be kell jelentkezned, vagy nincs jogosultságod a tartalom megtekintéséhez. Idézet:A kódrészlet megtekintéséhez be kell jelentkezned, vagy nincs jogosultságod a tartalom megtekintéséhez. Idézet:A kódrészlet megtekintéséhez be kell jelentkezned, vagy nincs jogosultságod a tartalom megtekintéséhez. |